selected images from “(Cathedral)” (2021), trailer

 Project Statement:

(Cathedral) is an animated film that follows a procession of ants through a desert landscape from a first person point of view.  A sequence of mysterious animated glyphs appear on a black void.  The view suddenly shifts into a three-dimensional world, with objects from the void reappearing in solid form.  A trail of ants leads the viewer from an interior dining table, out into a desert, traversing a labyrinthian canyon, and down the opening of an ant hill.  The path home is traced back, revealing a ritual exchange of goods between the inner and outer world.

This process began with stream-of-consciousness ink-on-paper drawings, which were then animated through a frame-by-frame, straight ahead approach.  These images and symbols were then recreated in Blender, a 3D modeling and animation program, and arranged in a digital desert landscape.  Cameras move through this map and reveal a clockwork animatronic-like world.  Through montage of the analog and digital animations, it becomes apparent that the amorphous, ephemeral images are connected with and directly influence the seemingly ordered physical realm.  A soundscape was created through the complete distortion of Stravinsky’s Rite of Spring.  The motif of the labyrinth is psychological and reminiscent of myths and fairytales, such as Theseus & the Minotaur and Hansel & Gretel, while the desert connects to first-hand memories of the American Southwest.  The work reflects on the relationship between consciousness and dreams through the surface world and the subterranean.

Select Screenings

2024 – DarkRoom.  Press Room, Alamo Drafthouse, New York, NY, US

2023 – GUI/GOOEY.  Plexus Projects, Brooklyn, NY, US

2022 – Slamdance Film Festival.  Park City, UT, US

2022 – Athens Animfest.  Athens, GR

2022 – Tallgrass Film Festival.  Wichita, KS, US

2022 – Utopia Interventions in Berlin Landscapes.  Cooperativ Werkraum, Berlin, DE